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AR VR Track at Light and Sound Interactive 2019 Looks to Future

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JOEL WILLIAMS, ASSOCIATE EDITOR [email protected]

ROCHESTER, N.Y., July 1, 2019 — At Light and Sound Interactive (LSI), held June 25-27 in Rochester, N.Y., the Augmented and Virtual Reality (AR/VR) track made one thing clear: The technology may, at some point, become as ubiquitous as smartphones. A highlight of the track was the keynote address by Barry Silverstein of Facebook Reality Labs, in which he laid out an ambitious plan to make smartphones obsolete, as part of a “Mars shot” effort by the company to fast-track the development of optical and software capabilities that aren’t yet possible. One of these efforts is the company’s plan to...Read full article

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    Published: July 2019
    Glossary
    augmented reality
    Augmented reality (AR) is a technology that integrates digital information, typically in the form of computer-generated graphics, images, or data, with the real-world environment in real-time. AR enhances the user's perception of the physical world by overlaying or combining digital content onto the user's view of the real world, often through devices like smartphones, tablets, smart glasses, or specialized AR headsets. Key features and principles of augmented reality: Real-time...
    virtual reality
    Virtual reality (VR) is a computer-generated simulation of a three-dimensional environment or experience that can be interacted with and explored by an individual using electronic devices, such as a headset with a display. VR aims to create a sense of presence, immersing users in a computer-generated world that can be entirely fictional or a replication of the real world. It often involves the use of specialized hardware and software to provide a fully immersive and interactive experience. ...
    Research & TechnologyeducationLight and Sound Interactive Conferenceaugmented realityvirtual realityAR/VRFacebookDisplaysImagingsmart glasseshead-up displaysflexible displays

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