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Prophesee and Tobii Partner on Smart Eyewear

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Prophesee, an event-based neuromorphic vision technology company, has partnered with Tobii, an eye tracking and attention computing company, to develop an event-based eye tracking solution for AR/VR and smart eyewear. Through the collaboration, the companies aim to develop a fast and power-efficient eye-tracking solution that is compact and battery-constrained smart eyewear, combines Tobii’s platform with Prophesee’s event-based sensor technology.

Tobii's experience in eye-tracking spans the development of advanced systems for a range of devices and platforms, including for gaming, extended reality, healthcare, and automotive. Prophesee’s technology is used in applications such as vision assistance, contextual awareness, enhanced user interaction, and well-being monitoring. Because the technology offers significant reductions in power consumption while maintaining ultrafast response times, the platform is well-suited for smart eyewear, in which power efficiency and a compact form factor are critical, according to the company.

Prophesee and Tobii previously partnered on Fotonation, which is now Tobii Autosense, a driver monitoring system. Prophesee has additionally collaborated on the release of IDS Imaging's uEye EVS camera line, earlier this year, as well as LUCID Vison Labs' Triton2 EVS camera, in 2024. Earlier this year Prophesee and advanced imaging company Eoptic partnered on integrating high-speed event detection into Eoptic’s prismatic sensor module.

 


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Published: May 2025
Glossary
augmented reality
Augmented reality (AR) is a technology that integrates digital information, typically in the form of computer-generated graphics, images, or data, with the real-world environment in real-time. AR enhances the user's perception of the physical world by overlaying or combining digital content onto the user's view of the real world, often through devices like smartphones, tablets, smart glasses, or specialized AR headsets. Key features and principles of augmented reality: Real-time...
virtual reality
Virtual reality (VR) is a computer-generated simulation of a three-dimensional environment or experience that can be interacted with and explored by an individual using electronic devices, such as a headset with a display. VR aims to create a sense of presence, immersing users in a computer-generated world that can be entirely fictional or a replication of the real world. It often involves the use of specialized hardware and software to provide a fully immersive and interactive experience. ...
machine vision
Machine vision, also known as computer vision or computer sight, refers to the technology that enables machines, typically computers, to interpret and understand visual information from the world, much like the human visual system. It involves the development and application of algorithms and systems that allow machines to acquire, process, analyze, and make decisions based on visual data. Key aspects of machine vision include: Image acquisition: Machine vision systems use various...
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