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Optical Mapping Delivers Realistic, 3D Images for AR

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By dividing a display screen into different subpanels and optically mapping them to various depths, a multiplane, volumetric image with correct focus cues is created.

LIANG GAO, UNIVERSITY OF ILLINOIS AT URBANA-CHAMPAIGN

The global market for virtual reality (VR), augmented reality (AR), and mixed reality (MR) continues to expand, with a variety of these technologies sprouting in the past five years, cultivated by both tech giants such as Microsoft and Google and startup companies such as Magic Leap and Meta. Despite impressive functionality, very few of these devices are crafted to meet the “human-centric design” principle1, which puts wearability and human perception at the center of hardware design and serves as the blueprint for the wearable near-eye displays’ future. To achieve...Read full article

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    Published: March 2018
    Glossary
    augmented reality
    Augmented reality (AR) is a technology that integrates digital information, typically in the form of computer-generated graphics, images, or data, with the real-world environment in real-time. AR enhances the user's perception of the physical world by overlaying or combining digital content onto the user's view of the real world, often through devices like smartphones, tablets, smart glasses, or specialized AR headsets. Key features and principles of augmented reality: Real-time...
    virtual reality
    Virtual reality (VR) is a computer-generated simulation of a three-dimensional environment or experience that can be interacted with and explored by an individual using electronic devices, such as a headset with a display. VR aims to create a sense of presence, immersing users in a computer-generated world that can be entirely fictional or a replication of the real world. It often involves the use of specialized hardware and software to provide a fully immersive and interactive experience. ...
    near-eye display
    A near-eye display (NED) is a type of display technology designed to be positioned close to the user's eyes, typically within a few centimeters. This technology is commonly used in applications such as virtual reality (VR), augmented reality (AR), and mixed reality (MR) headsets, as well as in head-up displays (HUDs) and wearable computing devices. Proximity to eyes: Near-eye displays are mounted very close to the user's eyes, often integrated into headsets or glasses. This close...
    LasersOpticsDisplaysLiang GaoUniversity of IllinoisARaugmented realityVRvirtual realitymixed realityMagic LeapMetawearable near-eye displaysOMNIDMDdigital micromirror device2D imagingnear-eye displayFeatures

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