Search
Menu
PI Physik Instrumente - Microscope Stages LB ROS 11/24
Photonics HandbookResearch & Technology

Double-Layer Printing Delivers QDs for Ultrahigh-Definition Displays

Facebook X LinkedIn Email
DAEGU, South Korea, Aug. 29, 2024 — Advances in wearable, mobile, and Internet of Things technologies are driving demand for high-definition displays. Efficient, ultrahigh-definition displays can enhance the immersive experience of AR and VR applications and make AR, VR, and wearable technologies more comfortable to use.

Researchers at Daegu Gyeongbuk Institute of Science and Technology (DGIST), Ulsan National Institute of Science and Technology (UNIST), and the Institute for Basic Science (IBS) developed a technique to create ultrahigh-definition screens for emerging display technologies. The researchers used the technique, called double-layer dry transfer printing, to build highly efficient LEDs with quantum dots (QLEDs).
A conceptual diagram of the double-layer dry transfer printing technique. The technique offers high-resolution pixel patterning technology and can be used to create light-emitting devices with ultrahigh-definition and high efficiency for next-generation AR, VR, and wearable displays. Courtesy of DGIST, UNIST, and IBS.
A conceptual diagram of the double-layer dry transfer printing technique. The technique offers high-resolution pixel patterning technology and can be used to create light-emitting devices with ultrahigh-definition and high efficiency for next-generation AR, VR, and wearable displays. Courtesy of DGIST, UNIST, and IBS.

Quantum dots (QDs) offer many advantages as light-emitting materials for displays, including a high photoluminescence quantum yield, wide color range, and high color purity. But the development of a QD patterning process for high-definition pixels and efficient QLEDs is still in the early stages. Conventional dry transfer printing, in which QD ink is applied to a substrate, can be used to make ultrahigh-definition pixels. However, this method has not been used for actual display production, because of its low luminescence efficiency of under 5%.

With the double-layer dry transfer printing technique, the light-emitting and electron-transferring layers of the device can be transferred onto a substrate simultaneously. This reduces interfacial resistance in the device, which facilitates electron injection and the control of leakage charge transport during the fabrication process. By minimizing the leakage current, the external quantum efficiency (EQE) of the QLED devices was increased to 23.3%.

Excelitas Technologies Corp. - X-Cite Vitae  MR 11/24

“By using double-layer dry transfer printing technology to reduce interfacial resistance and facilitate electron injection, we have fabricated light-emitting devices that are simultaneously ultrahigh-definition and high efficiency,” professor Ji-woong Yang said. “The light-emitting devices with double-layer thin films fabricated using this technology exhibited high EQE of up to 23.3%, similar to the maximum theoretical efficiency of quantum dot light-emitting devices, which is a very significant result.”

Surface engineering of viscoelastic stamps enabled the researchers to use the double-layer transfer printing technique to create RGB pixelated patterns with 2565 pixels per inch (PPI) and monochromic QD patterns with about 20,526 PPI.

The researchers used the quantum dot/zinc oxide (QD/ZnO) thin film to create ultrahigh-definition patterns of QDs up to 25,526 PPI and achieved an 8 cm x 8 cm area through repeated printing. They demonstrated highly efficient, wearable QLEDs made with the double-layer dry transfer printing technique, confirming the feasibility of using the technique to mass-produce the devices for commercialization.

The double-layer dry transfer printing technique could support the development of full-color QD displays for next-generation display technologies, by providing high-resolution pixel patterning capabilities and creating light-emitting devices with ultrahigh-definition and high efficiency. The technique can be used to produce bright light even with low current.

“We are pleased to have developed a technology that enables higher resolution screens in VR and AR through this research,” professor Moon-kee Choi said. “Through further research, we will strive to broadly apply quantum dots with high color reproduction and color purity to smart wearable devices.”

The research was published in Nature Photonics (www.doi.org/10.1038/s41566-024-01496-x).

Published: August 2024
Glossary
quantum dots
A quantum dot is a nanoscale semiconductor structure, typically composed of materials like cadmium selenide or indium arsenide, that exhibits unique quantum mechanical properties. These properties arise from the confinement of electrons within the dot, leading to discrete energy levels, or "quantization" of energy, similar to the behavior of individual atoms or molecules. Quantum dots have a size on the order of a few nanometers and can emit or absorb photons (light) with precise wavelengths,...
optoelectronics
Optoelectronics is a branch of electronics that focuses on the study and application of devices and systems that use light and its interactions with different materials. The term "optoelectronics" is a combination of "optics" and "electronics," reflecting the interdisciplinary nature of this field. Optoelectronic devices convert electrical signals into optical signals or vice versa, making them crucial in various technologies. Some key components and applications of optoelectronics include: ...
augmented reality
Augmented reality (AR) is a technology that integrates digital information, typically in the form of computer-generated graphics, images, or data, with the real-world environment in real-time. AR enhances the user's perception of the physical world by overlaying or combining digital content onto the user's view of the real world, often through devices like smartphones, tablets, smart glasses, or specialized AR headsets. Key features and principles of augmented reality: Real-time...
virtual reality
Virtual reality (VR) is a computer-generated simulation of a three-dimensional environment or experience that can be interacted with and explored by an individual using electronic devices, such as a headset with a display. VR aims to create a sense of presence, immersing users in a computer-generated world that can be entirely fictional or a replication of the real world. It often involves the use of specialized hardware and software to provide a fully immersive and interactive experience. ...
internet of things
The internet of things (IoT) refers to a network of interconnected physical devices, vehicles, appliances, and other objects embedded with sensors, actuators, software, and network connectivity. These devices collect and exchange data with each other through the internet, enabling them to communicate, share information, and perform various tasks without the need for direct human intervention. Key characteristics and components of the internet of things include: Connectivity: IoT...
Research & TechnologyeducationAsia-PacificDaegu Gyeongbuk Institute of Science and TechnologyUlsan National Institute of Science and TechnologyInstitute for Basic ScienceLEDsquantum dotsDisplaysImagingLight SourcesMaterialsOpticsoptoelectronicsflexible displaysaugmented realityvirtual realityConsumerCommunicationswearablesQLEDsInternet of Thingsdry transfer printing

We use cookies to improve user experience and analyze our website traffic as stated in our Privacy Policy. By using this website, you agree to the use of cookies unless you have disabled them.